Real physics
Leveling, roll damping, roll limit angle, rider mass distribution, steering strength and damping — and plenty more. Every value is exposed and tunable, and each preset you save changes how the bike answers underneath you.
Physics-driven dirtbike riding
Suspension you can feel, tracks that punish a lazy line, and a garage where every click of preload changes the lap. Dirtbike Simulator is in development — put it on your wishlist and get the first ride.
An account is required — it is the same profile you will use in the game.
Wishlist
Every system answers to the same rule: the bike obeys physics, and you obey the bike.
Leveling, roll damping, roll limit angle, rider mass distribution, steering strength and damping — and plenty more. Every value is exposed and tunable, and each preset you save changes how the bike answers underneath you.
Next-generation deformation: the dirt keeps what you did to it. Ruts deepen, edges break down, and the line that worked last lap is not the line waiting for you on this one.
Bike, rider, kit, boots, helmet — swap any of it. The game is built to be modded from the ground up, and what you make can be published for every other rider to run.
Race a full grid, run a season, organise a championship. Multiplayer is designed in from the start rather than bolted on once the game ships.
Footage and screenshots land here as development goes on.
Placeholders — final captures and trailers drop in without touching the layout.
Development updates, patch notes and everything worth writing down.
No posts published yet. Check back soon.
There is no price and no store page yet. The wishlist is how you hear first.
An account is required — it is the same profile you will use in the game.
No payment is taken anywhere on this site today.